This Level 168 guide is generated from the extracted level configuration. It is a configuration-based strategy: use the queue order below to decide which boxes are safe to stage, and keep a free waiting slot so blocked colors do not fill all five spaces.

Level Data

ItemValue
Level typeHard
Board size40 x 40
Active pixels1600
Pixel colorsYellow 582, Blue 297, Orange 231, Red 134, Black 120, Green 105, White 75, Teal 56
Exposed edge colorsYellow 67, Orange 35, Red 27, Green 10, White 10, Teal 7
Box ant totalsYellow 546, Orange 231, Blue 222, Black 120, Red 104, White 75, Green 65, Teal 31
Special mechanicspipes 2, frozen boxes 3

Queue Order

QueueBoxes and objects
Queue 1Orange 30, Teal 10, Orange 50 (Frozen), Black 15 (Frozen), Red 40, Yellow 34, White 16, Teal 8, Blue 66, Yellow 45, Green 16, Black 15, Orange 20, Yellow 34
Queue 2Red 30, Yellow 40, Black 20, Teal 5, Red 14, Yellow 55, Orange 32, Green 10, Blue 54, Yellow 45; pipes 1
Queue 3White 20, Black 20, Orange 34, Yellow 64, Red 20, Green 15, Black 18, Yellow 62, Blue 36, Teal 8, White 17; pipes 1
Queue 4Yellow 40, Yellow 66 (Frozen), Green 24, Orange 35, White 22, Blue 34, Black 18, Yellow 35, Orange 30, Black 14, Blue 32, Yellow 26
  1. Start with boxes matching the exposed edge colors: Yellow, Orange, and Red.
  2. Avoid filling all five waiting slots with colors that are still buried inside the picture.
  3. Use each emptied slot to bring forward the next queue head that can clear visible pixels.
  4. Save deeply buried colors such as Blue, Black, and Green until the outer layer has been opened.
  5. After the major exposed colors are cleared, follow the queue order to finish the remaining pixel groups.

Video Reference

This page is mapped to the playlist video: Food Hunt:Pixel Puzzle Level 168 Gameplay & Solution