This Level 428 guide is generated from the extracted level configuration. It is a configuration-based strategy: use the queue order below to decide which boxes are safe to stage, and keep a free waiting slot so blocked colors do not fill all five spaces.

Level Data

ItemValue
Level typeNormal
Board size44 x 45
Active pixels1506
Pixel colorsBlack 470, Brown 381, White 156, Orange 135, Red 124, Purple 104, Beige 88, Grey 48
Exposed edge colorsBlack 178
Box ant totalsBlack 470, Brown 381, White 156, Orange 135, Red 124, Purple 104, Beige 88, Grey 48
Special mechanicswooden pixels 63, hammers 3, cursed boxes 5

Queue Order

QueueBoxes and objects
Queue 1Black 40, White 22, Brown 41, Purple 20 (Cursed), Grey 20, Red 30, Orange 30, Black 50, Brown 30, Black 70, Orange 20, Brown 23; hammers 1
Queue 2Red 24, Purple 24 (Cursed), Orange 25, Brown 41, Black 40, Brown 41, Grey 16, Beige 20, Purple 30, Red 20, Beige 20, White 30; hammers 1
Queue 3Brown 41, Grey 12 (Cursed), Black 40, White 22, Brown 41, Black 40, Purple 30 (Cursed), Brown 41, Beige 20, Black 50, White 30, Black 50
Queue 4Black 40, White 22, Brown 41, Red 30 (Cursed), Orange 30, Black 50, Brown 41, Red 20, White 30, Orange 30, Beige 28; hammers 1
  1. Start with boxes matching the exposed edge colors: Black.
  2. Avoid filling all five waiting slots with colors that are still buried inside the picture.
  3. Use each emptied slot to bring forward the next queue head that can clear visible pixels.
  4. Save deeply buried colors such as Brown, White, and Orange until the outer layer has been opened.
  5. After the major exposed colors are cleared, follow the queue order to finish the remaining pixel groups.

Video Reference

This page is mapped to the playlist video: Food Hunt:Pixel Puzzle Level 428 Gameplay & Solution